![]() The new iMacs use Intel’s latest Kaby Lake processors and have updated screens which support 10-bit per colour dithering for displaying billions of hues, up from 8-bit in the previous models. More powerful 15-inch models with AMD Radeon Pro 555 and 560 graphics cards are also available with 2.8GHz and 2.9GHz Intel Core i7 processors, for $3499 (256GB storage) and $4099 (512GB storage).Īpple’s lightest laptop, the MacBook, has also been refreshed with new Kaby Lake processor options and 256GB and 512GB storage, costing $1899 and $2349 respectively.Īlong with the faster laptops, Apple also updated its iMac range for the first time in two years, making them powerful enough to be used for virtual and augmented reality content creation. The top of the range 13-inch MacBook Pro starts at A$2669 for a 3.1GHz Core i5 model, 8GB RAM, 256GB storage and four Thunderbolt 3 ports, plus the TouchBar function key replacement and Touch ID authentication. The 13-inch MacBook Pro starts at A$1899 for a 2.3GHz Intel Core i5 model with 8GB of memory, 128GB of solid state storage, and two Thunderbolt 3 ports. System memory in the updated MacBook Pro is still limited to 16GB, however, compared to the 32GB or more available with competing PC brands. Last year’s MacBook Pro laptops received criticism for not being powerful enough the devices have now been fitted with Intel “Kaby Lake” 7th generation processors, faster solid state drives, and quicker CPU-based and discrete graphics options. Mac, iPad, iPhone, displays, Watch, HomePod, Apple TV, AirPods, all have accessible entry price points.Virtual and augmented reality-capable systems launched.Īpple has unveiled one of its largest updates to its hardware range, launching new laptops, desktops and tablets at its worldwide developer conference. ![]() This is the only product category they have that doesn't hit a mainstream price point. If Apple wants this to go mainstream, they have to eventually hit a mainstream price point and that is somewhere close to $1000. This could happen for the second version in 2025. If the display cost goes down to say $300 for both displays and maybe they find a way to use fewer cameras or cheaper cameras and they reduce margin closer to Mac/iPhone at 40%, 1000$ cost plus 40% margin is ~$1600. If the cost is accurate, it would mean 60% margin. It's estimated that the cost to build is around $1500:Īnd the two micro-OLED displays cost $700 of that: The light seal is a whole science into itself, and needs to get lighter too.Īpple Vision Pro is not gonna get much cheaper than what it is, the M2 13 inch MacBook Pro 13 inch is $1900 and the M2 iPad Pro 12.9 is about 2200, the AVP has 12 additional cameras, and an R1 co-processor.…. ![]() The fans and heat sinks/spreaders? Maybe TSMC 2nm could get rid of them. Perhaps the motors can be eliminated by being able to custom build a goggles sit for every individual. Two (or four?) linear actuators to move the displays, and lens (?), to fit your eyes. ![]() The VP also has one or two fans in it too. My "scratch resistant" plastic lens glasses always get scratched up, so they likely will stick with glass until they can put an actually scratch resistant glass coating on plastic, or perhaps be able to replace a plastic front every 2 or 3 years. The glass has to be switched to a scratched resistant plastic or at least a hyper-thin glass. The cameras and sensors also can ride steady tech improvements too. Fortunately, they can ride the TSMC 3nm process with 2 generations of chip improvements to solve some of these problems. So, lots of work to do to get to an optimized goggle set. Wonder how much view warping/distortion they are able to take out? On top of all this the weight needs to drop by half. The displays need to get to 6k x 5k resolution or so, basically double the pixels of where the VP is, and who knows how my eyes will handle the optics/lens. Would like to see that number drop to 8 ms. I'm likely one of the worst case individuals for a headset: need bifocal glasses, easily sweat from the head, and can get motion sick fairly easily. I can get motion sick from playing racing games or FPS games on a regular monitor, and therefore I never play FPS games. It definitely looks better than current headsets, but there will be a subset of the market that will have motion sickness from it. Yeah, I wonder how much of the market will end up having motion sickness with it. ![]()
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